![]() ![]() ![]() This thing gets started quick, as Sheila raids a sci-fi facility and then finds herself in a fantastical Tomb Raider-esque jungle zone battling demons in minutes. There’s a vague story afoot right now, involving an agent named Sheila, the “Supernatural Science Research Organization” (haha), and some history with a mysterious villain named Carter (no relation). It kind of came out of nowhere and it managed to ensnare players with its stylish presentation and adherence to wacky first-person-shooter action. So where were we? Oh yeah, Bright Memory. Note that it’s technically 9PM pacific, so it’s not quite time for “next-gen” to be “current gen” yet! I have a few more hours to relish in that nomenclature before I have to put next-gen in quotes from here on out. The prologue was released earlier this year on PC, but this week, it’s slated for release on Xbox consoles as a sort of next-gen-launch exclusive. This is Bright Memory: a roughly 45-minute-long prologue to the longer, fully-featured Bright Memory Infinite, which isn’t out yet. So I’ll start with a quick overview here, as the development timeline of this game is sort of confusing. Released: Janu(Early Access PC) / Novem(Xbox) There are so many similar stories, spanning just about every platform known to man: now it’s Zeng “FYQD” Xiancheng’s turn to be in the spotlight with Bright Memory.īright Memory (PC, Xbox Series X/S ) Mike Bithell became a megaphone for the indie industry off of Thomas Was Alone and his other subsequent projects. Eric “ConcernedApe” Barone made a living (and then some) out of Stardew Valley. In the last 10 years or so we’ve seen a rise of “solo developer” cottage industries. ![]()
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